
/*
vgPart.h
This file is part of opengl-vrml-assembly.
Copyright (C) Rafal Pielech, rafal.pielech@gmail.com

opengl-vrml-assembly is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

opengl-vrml-assembly is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with opengl-vrml-assembly.  If not, see <http://www.gnu.org/licenses/>.
*/

#ifndef VG_PART_H
#define VG_PART_H

#include <string>
using namespace std;

class vgPart
{
  string   name;
  unsigned dispList;    
  static void vgCalcNormal(const float*, const float*, const float*, float*);
  
  public:
    vgPart(void);
    vgPart(const string);
    void vgDraw() const;
    ~vgPart(void);
};

#endif
